Work Experience

Outsource Concept Supervisor for Blizzard Entertainment - Spring 2022 - Spring 2024

  • Helped lead a team of freelance Character Concept Artists and Outsource Studios to provide armor, weapons, props, and mount skins for our live content store.

  • I would send notes, sketch paintover, feedback, and reference boards to my freelance artists.

  • Assisted with the planning of content for each season by providing ideas we could sell in the store.

  • Was in constant communication with the needs of the marketing and 3D technical team to provide a functional concept that could work with our system’s engine and style of the season.

  • Have dabbled with AI generative programs like Midjourney to create said reference board to send out to freelance artists.

  • Worked with organizational tools such as Perforce and Shotgrid.


Lead Character Concept Artist | Comic Illustrator Gadget Bot Studios - Fall 2019 - Spring 2022

  • Designed Character concept ideations and orthographics for clients such as Apex Legends and Bone Labs.

  • Designed character concept skins for the sci-fi comic: Kaidro the Awakening. Provided character variations, turnarounds, expression sheets

  • Helped draw the characters in the comic. From rough sketch, final lineart, and coloring.

Freelance Illustrator - 2014 to 2020

  • I illustrated bespoke pieces for various clientele: Business Cards | Promotional Posters | Album Covers | Content Creation | Digital Content

  • I worked together with Tom Pinchuk on his pitch project and helped developed his 3 character designs and 2 environmental art pieces to networks such as Netflix and Cartoon Network

  • I designed and painted outfit variations for a small indie studio to create 3D art in Z-brush and Maya.

  • Helped with promotional illustrative material for CLG gaming company for their esports players.

Concept Artist for Chick Meow Studios - Spring 2018 to Spring 2019

  • I followed and adjusted to their style guides, critiques, and paint overs.

  • I helped solve technical problems and gave consistent feedback on ways to improve the storytelling in the designs such as: Character Designs | Prop Designs | Environment Designs

  • I designed over 10 characters with their respective weapons and equipment and 9 environment art assets created silhouette sketches and character sheets with detailed breakdowns for weapons and equipment,  alongside a finished Illustration and turnarounds.

  • Current Project is under NDA agreement but the project was a Tim Burton style tower defense game that got put on hold.

Character Artist for Titmouse Inc. Animation Studios - Spring 2017

  • I worked on the show Tigtone painting and designing characters

  • I painted materials for the characters Tigtone and Prince Lavender

  • I designed fantasy themed props such as daggers and bone cages based on notes from the art lead

  • I worked with the creator, director, and art director of the show by designing relevant character traits to the story

  • I painted and designed the tavern and various fantasy backgrounds for the show

  • Tigtone aired on January 13th 2019 on Adult Swim and adultswim.com


Skills

  • Digital Sketching and Painting

  • Human Anatomy and Facial Structure

  • Painting Material Indication

  • Lighting and Color

  • Perspective

  • Character Design

  • Prop Design

  • Traditional Media: Copic, Ink, Water Color, Acrylic, Oil, and Gouache

  • Skilled in using digital tools: Wacom tablets, Cintiq, and Ipad

  • Adobe Photoshop

  • Procreate


Education

Art Center College of Design - Graduated December 2016

  • Bachelor of Science - Entertainment Design