Work Experience
Outsource Concept Supervisor for Blizzard Entertainment - Spring 2022 - Spring 2024
Helped lead a team of freelance Character Concept Artists and Outsource Studios to provide armor, weapons, props, and mount skins for our live content store.
I would send notes, sketch paintover, feedback, and reference boards to my freelance artists.
Assisted with the planning of content for each season by providing ideas we could sell in the store.
Was in constant communication with the needs of the marketing and 3D technical team to provide a functional concept that could work with our system’s engine and style of the season.
Have dabbled with AI generative programs like Midjourney to create said reference board to send out to freelance artists.
Worked with organizational tools such as Perforce and Shotgrid.
Lead Character Concept Artist | Comic Illustrator Gadget Bot Studios - Fall 2019 - Spring 2022
Designed Character concept ideations and orthographics for clients such as Apex Legends and Bone Labs.
Designed character concept skins for the sci-fi comic: Kaidro the Awakening. Provided character variations, turnarounds, expression sheets
Helped draw the characters in the comic. From rough sketch, final lineart, and coloring.
Freelance Illustrator - 2014 to 2020
I illustrated bespoke pieces for various clientele: Business Cards | Promotional Posters | Album Covers | Content Creation | Digital Content
I worked together with Tom Pinchuk on his pitch project and helped developed his 3 character designs and 2 environmental art pieces to networks such as Netflix and Cartoon Network
I designed and painted outfit variations for a small indie studio to create 3D art in Z-brush and Maya.
Helped with promotional illustrative material for CLG gaming company for their esports players.
Concept Artist for Chick Meow Studios - Spring 2018 to Spring 2019
I followed and adjusted to their style guides, critiques, and paint overs.
I helped solve technical problems and gave consistent feedback on ways to improve the storytelling in the designs such as: Character Designs | Prop Designs | Environment Designs
I designed over 10 characters with their respective weapons and equipment and 9 environment art assets created silhouette sketches and character sheets with detailed breakdowns for weapons and equipment, alongside a finished Illustration and turnarounds.
Current Project is under NDA agreement but the project was a Tim Burton style tower defense game that got put on hold.
Character Artist for Titmouse Inc. Animation Studios - Spring 2017
I worked on the show Tigtone painting and designing characters
I painted materials for the characters Tigtone and Prince Lavender
I designed fantasy themed props such as daggers and bone cages based on notes from the art lead
I worked with the creator, director, and art director of the show by designing relevant character traits to the story
I painted and designed the tavern and various fantasy backgrounds for the show
Tigtone aired on January 13th 2019 on Adult Swim and adultswim.com
Skills
Digital Sketching and Painting
Human Anatomy and Facial Structure
Painting Material Indication
Lighting and Color
Perspective
Character Design
Prop Design
Traditional Media: Copic, Ink, Water Color, Acrylic, Oil, and Gouache
Skilled in using digital tools: Wacom tablets, Cintiq, and Ipad
Adobe Photoshop
Procreate
Education
Art Center College of Design - Graduated December 2016
Bachelor of Science - Entertainment Design